A well-known subset of game engines are 3D first-person shooter (FPS) game engines.
Groundbreaking development in terms of visual quality is done in FPS games on the human scale.
While flight and driving simulators and real-time strategy (RTS) games increasingly provide realism on a large scale, first-person shooters are at the forefront of computer graphics at smaller, more human scales.
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|3D is what accounts for the enormous complexity of graphics today. Because 3D content development demands the most technologically advanced hardware and software, designers need a resource devoted to their hi-end needs. Our mission is to produce easy to master, affordable Java3D graphics solutions for Apple(MAC OSX),Windows and UNIX(Solaris).